Kingdom Hearts Vs Final Mix

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There are only 2 versions of kingdom hearts the us release which is known simply as kingdom hearts and the Japanese UK release kingdom hearts final mix nothing is added to the kingdom hearts 1.5 collection that wasn't already in the kingdom hearts final mix the enemies the key blades the bosses the missions everything that's not in the us release of kingdom hearts is in both the final mix. Kingdom Hearts II Final Mix was announced to be part of Kingdom Hearts HD 2.5 ReMIX, which also includes Kingdom Hearts Birth by Sleep Final Mix and a cutscene-oriented Kingdom Hearts Re:coded, all remastered in HD. It was released October 2 of 2014 in Japan and December 2 in North America.

Kingdom Hearts Final Mix Trophy Guide

Kingdom hearts 2 vs final mix

Kingdom Hearts Final Mix キングダムハーツ ファイナルミックス Kingudamu Hātsu Fainaru Mikkusu Developer(s) Publisher(s) Release date(s) December 26, 2002 Genre Action RPG Game modes Single player Ratings:A Platform(s) Kingdom Hearts Final Mix is a Japan reissue of that uses English voice acting with Japanese subtitles among additional in-game features. The PlayStation 2 version of it is exclusive to Japan. The game was remastered in HD and released as part of for PlayStation 3 on March 14, 2013. As opposed to the original Final Mix, the remake features Japanese voice acting in the Japanese release.

As part of the collection, it was made available outside of Japan for the first time. It was later released on PlayStation 4 as part of. Contents • • • • • • • • • • • • Limited releases [ ] Pre-order goods [ ] Depending on what store the game was pre-ordered, customers could get a CD containing tracks from the game or a playing card set adorned with Kingdom Hearts characters and symbols. Also, at some stores in Japan, they were giving away a dual Keyblade embroidered necklace with a reserved copy. Kingdom Hearts Final Mix Platinum Limited [ ] Kingdom Hearts Final Mix Platinum Limited came in a box containing the game case, a sheet of eight Kingdom Hearts stickers; a postcard calendar featuring Tetsuya Nomura artwork and—contained in a CD case—a block figure of Sora, part of Square's Minimum Collection; and three can badges.

Debut video capture code for version 5. The set costs 8,800 yen. Sora's artwork on the start screen. Kingdom Hearts Final Mix features changes from the original version, including bosses present in the English version, but not in the original Japanese version. Other changes include recoloring and introducing new Heartless, new weapons, new abilities, new cutscenes, missions, new, and a new secret movie. The start screen was replaced with another drawing of Sora, hooded and holding a flag. On the start screen, a trailer for is accessible, labeled as a 'Special Movie' as a third option after 'New Game' and 'Load Game'. The game has three difficulty levels, the first being 'Final Mix: Beginner'.

'Final Mix: Beginner' gives Sora a, an, x8, x8 and x4 at the start, and neither of the secret movies can be seen. The Drill Gummi's Attack Power is 9,999, instead of 35.

The second difficulty is simply 'Final Mix', analogous to Standard from the previous game, but not the exact same. The takes double the damage from the original version and damage inflicted by Sora is cut by a third.

The last option is 'Final Mix: Proud', a greater challenge than Expert from the original game. The Gummi Ship's attack is reduced further to a half, and damage is four times. Upon finishing the game, a 'Battle Report' is shown, providing the player with various statistics of the playthrough. Quality-of-life changes include the Event Skip option, allowing the player to skip cutscenes already seen.

Sora becomes transparent when he appears too close to the camera. The player is also given full control of the camera to move in any direction, while in the original, the camera could only be moved laterally with the triggers. An issue involving a red located in was fixed.

• - Increased base damage by 15% per rank. • - Increased base damage by 15%. Lod patch 1.13c. • - Increased base speed of projectile. • - Synergy receives 1% damage per point of and and 4% per point of. • - Synergy receives 2% damage per point of and 4% per point of.